[ SYS.DEV :: UNIVERSITY PROGRAMMING TECHNICIAN ]
Julián Caceres — Profile Picture

Julián Caceres

Full-Stack Developer

Building robust software systems and immersive experiences. From scalable enterprise web architectures to interactive game engines — crafted with high quality and performance in mind.

— Professional Profile —

[ SYS.INTEL :: SUMMARY ]

Software Engineer and University Programming Technician focused on building reliable, high-performance web architectures and cross-platform applications (Angular, TypeScript, NestJS, Spring Boot, PostgreSQL, MongoDB). Beyond core enterprise engineering, I actively explore software utilities, game engines (Godot, GDScript, Python), 3D modeling (Blender), and Clean Architecture principles to deliver maintainable, performant systems.

— Experience & Academic Background —

Feb 2024 — Jul 2026

University Programming Technician

Universidad Tecnológica Nacional (UTN)

Comprehensive software engineering training covering advanced algorithms, data structures, systems architecture, database design, and modern Full-Stack development for web and mobile environments.

Jan 2025 — Apr 2025

Java / Spring Boot Specialization

Udemy

Development of RESTful APIs for sales management systems. Implementation of secure authentication (JWT), ORM integration (Hibernate), automated PDF invoice generation, and Postman API testing following industry best practices.

Apr 2025 — Nov 2025

Game Development with Godot Engine

Universidad Nacional de Quilmes

Development of 2D interactive experiences. Programming in GDScript, collaborative team project design, Game Design Document (GDD) creation, 2D art and sound integration, color theory, and project pitching (Elevator Pitch).

— Technical Stack —

Front-End & Mobile

Building reactive SPAs, signal-driven interfaces, and native cross-platform mobile apps.

Angular TypeScript Ionic RxJS

Back-End & Databases

Modular service architecture, enterprise APIs, and data persistence.

NestJS Java (Spring / Spring Boot) PostgreSQL MongoDB MySQL

Cloud & Infrastructure

Containerizing environments and deploying cloud services.

Docker AWS

Software, Scripting & Game Dev

Prototyping interactive systems, automation, desktop tools, and 3D modeling.

Python (Pygame, Scripts, Desktop Apps) Godot Engine Blender

— Featured Projects —

Click to view full picture

Palatino

CLOSED SOURCE
Mobile & Web Restaurant Ecosystem

Comprehensive digital ordering, table reservation, and customer management platform built with Ionic and NestJS.

[ PROPRIETARY TELEMETRY RESTRICTED ]
Ionic TypeScript NestJS Supabase PostgreSQL
Click to view full picture

Eko

OPEN SOURCE
Full-Stack Social Platform
GitHub

Full-stack social platform featuring an admin dashboard, user management, analytical graphs, and real-time feeds.

Updated recently
Angular TypeScript NestJS MongoDB
Click to view full picture

NeonBits

OPEN SOURCE
Self-Service E-Commerce Web System
GitHub

Self-service hardware store web interface with real-time checkout, product catalog, and order processing.

Updated recently
Vanilla JS Express EJS CSS

RTDeck

OPEN SOURCE
Two-Way Macro Pad & Stream Deck Clone
GitHub

Two-way macro pad and Stream Deck clone built in Python. Pairs a Windows 11 PC Server with a Windows RT 8.1 tablet client (Surface RT) over local TCP/IP sockets.

Updated recently
Python

Pop The Card

OPEN SOURCE
2D Word-Discovery Game
GitHub

Word-discovery game built in Pygame. Players are given 6 letters to form as many unique words as possible without repeating chosen letters.

Updated recently
Python Pygame

— Contact —

Buenos Aires, Argentina (UTC-3)
Open to New Conversations

Available for technical inquiries, software engineering opportunities, and game development projects. Feel free to reach out directly via email or connect on social platforms below.

Send Email